WeaponStatsTotal

constructor(mostDefeatsInAGame: Int, defeats: Int, mostDamagePlayerInAGame: Double, damagePlayer: Double, mostHeadShotsInAGame: Int, headShots: Int, longestDefeat: Double, longRangeDefeats: Int, kills: Int, mostKillsInAGame: Int, groggies: Int, mostGroggiesInAGame: Int)