SurvivalMastery
constructor(playerId: String, xp: Int, tier: Int, level: Int, totalMatchesPlayed: Int, airDropsCalled: SurvivalStats, damageDealt: SurvivalStats, damageTaken: SurvivalStats, distanceBySwimming: SurvivalStats, distanceByVehicle: SurvivalStats, distanceOnFoot: SurvivalStats, distanceTotal: SurvivalStats, healed: SurvivalStats, hotDropLandings: Int, enemyCratesLooted: SurvivalStats, uniqueItemsLooted: SurvivalStats, position: SurvivalStats, revived: SurvivalStats, teammatesRevived: SurvivalStats, timeSurvived: SurvivalStats, throwablesThrown: SurvivalStats, top10: Int)