GameModeStats

data class GameModeStats(val assists: Int, val boosts: Int, val dbnos: Int, val dailyKills: Int, val dailyWins: Int, val damageDealt: Double, val days: Int, val headshotKills: Int, val heals: Int, val kills: Int, val longestKill: Double, val longestTimeSurvived: Double, val losses: Int, val maxKillStreaks: Int, val mostSurvivalTime: Double, val revives: Int, val rideDistance: Double, val roadKills: Int, val roundMostKills: Int, val roundsPlayed: Int, val suicides: Int, val swimDistance: Double, val teamKills: Int, val timeSurvived: Double, val top10s: Int, val vehicleDestroys: Int, val walkDistance: Double, val weaponsAcquired: Int, val weeklyKills: Int, val weeklyWins: Int, val wins: Int)

Game Mode stats objects contain a player's aggregated stats for a game mode in the context of a season

Constructors

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constructor(assists: Int, boosts: Int, dbnos: Int, dailyKills: Int, dailyWins: Int, damageDealt: Double, days: Int, headshotKills: Int, heals: Int, kills: Int, longestKill: Double, longestTimeSurvived: Double, losses: Int, maxKillStreaks: Int, mostSurvivalTime: Double, revives: Int, rideDistance: Double, roadKills: Int, roundMostKills: Int, roundsPlayed: Int, suicides: Int, swimDistance: Double, teamKills: Int, timeSurvived: Double, top10s: Int, vehicleDestroys: Int, walkDistance: Double, weaponsAcquired: Int, weeklyKills: Int, weeklyWins: Int, wins: Int)

Properties

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Number of enemy players this player damaged that were killed by teammates Minimum: 0

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val boosts: Int

Number of boost items used Minimum: 0

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Number of kills during the most recent day played

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Number of wins during the most recent day played

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Total damage dealt. Note: Self inflicted damage is subtracted Minimum: 0

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val days: Int

Minimum: 0

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val dbnos: Int

Number of players knocked Minimum: 0

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Number of enemy players killed with headshots Minimum: 0

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val heals: Int

Number of healing items used Minimum: 0

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val kills: Int

Number of enemy players killed Minimum: 0

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Longest kill Minimum: 0

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Longest time survived in a match Minimum: 0

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val losses: Int

Number of matches lost Minimum: 0

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Minimum: 0

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Longest time survived in a match Minimum: 0

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Number of times this player revived teammates Minimum: 0

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Total distance traveled in vehicles measured in meters Minimum: 0

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Number of kills while in a vehicle Minimum: 0

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Highest number of kills in a single match Minimum: 0

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Number of matches played Minimum: 0

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Number of self-inflicted deaths Minimum: 0

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Total distance traveled while swimming measured in meters Minimum: 0

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Number of times this player killed a teammate Minimum: 0

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Amount of time survived measured in seconds Minimum: 0

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val top10s: Int

Number of times this player made it to the top 10 in a match Minimum: 0

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Number of vehicles destroyed Minimum: 0

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Total distance traveled on foot measured in meters Minimum: 0

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Number of weapons picked up Minimum: 0

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Number of kills during the most recent week played Minimum: 0

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Number of wins during the most recent week played Minimum: 0

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val wins: Int

Number of matches won Minimum: 0